First Person Shooter
(FPS)
First Person Shooter games usually tells it's story from a first person perspective this means that the players see the action through the eyes of the player character, this allows the player to feel like they were the character themselves, although you can't see what the character your playing looks like it still makes you feel involved or maybe much more involved than games that tell the story from a third persons perspective which I think is one of the reasons why FPS games are popular because of the fact that they can make the player feel involved with the player character be it mental or emotional involvement.
It makes you feel much more emotionally involved than others because say if a sad or happy scene was happening it allows for the player to get a closer much more personal view of the other characters face which allows you to see a more detailed look of their facial expressions. An example of a classic first person shooter game is counter strike, it allowed the player to choose whether they wanted to join the terrorist team, the counter terrorist team or just be a spectator, each team would attempt to complete their mission objective and/or eliminate the enemy team.
The objectives changed depending on what map you are in and one of the most popular one is the bomb defusal where the terrorists must plant a bomb on one of the designated spots and protect it from being disarmed or defused by the counter-terrorists before it explodes to win. Planting the bomb has it's animation and because it's in first person perspective it allows the player to feel and visualize the moment.

A perfect example would be the Far Cry series, right now every one is playing the latest in he series which is Far Cry Primal which was released for PlayStation 4 and Xbox One on February 23, 2016 and I think that one of the main reasons why people play it is because of the fact that you can actually tame animals to use them in combat so kind of like a sidekick which brings in a whole new experience of playing in first person perspective but it also allows the player to imagine and experience what it was like to live in the stone age which is what era the game was set in, the traditional guns and vehicles were removed which means that players can't purchase weapons so they have to craft spears, bows and arrows and other things used for living at that time and the vehicles are replaced by large predators like a prehistoric bear or a saber tooth tiger which the player must tame to be able to mount them.
Also sidekicks or/and pets compensate for the fact that you can't see what your character looks and personally to be able to control animals to fight along side you plus their design sounds very appealing along with the fact that you can also roam or scout using an animal you've tamed which then changes your camera to a close third person perspective as the video below shows an owl soaring through the forest which I think is another fun experience.
(skip to 12:45)
Links:
https://en.wikipedia.org/wiki/Counter-Strike
https://en.wikipedia.org/wiki/Far_Cry_Primal
First Person Shooter games usually tells it's story from a first person perspective this means that the players see the action through the eyes of the player character, this allows the player to feel like they were the character themselves, although you can't see what the character your playing looks like it still makes you feel involved or maybe much more involved than games that tell the story from a third persons perspective which I think is one of the reasons why FPS games are popular because of the fact that they can make the player feel involved with the player character be it mental or emotional involvement.
It makes you feel much more emotionally involved than others because say if a sad or happy scene was happening it allows for the player to get a closer much more personal view of the other characters face which allows you to see a more detailed look of their facial expressions. An example of a classic first person shooter game is counter strike, it allowed the player to choose whether they wanted to join the terrorist team, the counter terrorist team or just be a spectator, each team would attempt to complete their mission objective and/or eliminate the enemy team.
The objectives changed depending on what map you are in and one of the most popular one is the bomb defusal where the terrorists must plant a bomb on one of the designated spots and protect it from being disarmed or defused by the counter-terrorists before it explodes to win. Planting the bomb has it's animation and because it's in first person perspective it allows the player to feel and visualize the moment.

A perfect example would be the Far Cry series, right now every one is playing the latest in he series which is Far Cry Primal which was released for PlayStation 4 and Xbox One on February 23, 2016 and I think that one of the main reasons why people play it is because of the fact that you can actually tame animals to use them in combat so kind of like a sidekick which brings in a whole new experience of playing in first person perspective but it also allows the player to imagine and experience what it was like to live in the stone age which is what era the game was set in, the traditional guns and vehicles were removed which means that players can't purchase weapons so they have to craft spears, bows and arrows and other things used for living at that time and the vehicles are replaced by large predators like a prehistoric bear or a saber tooth tiger which the player must tame to be able to mount them.
Also sidekicks or/and pets compensate for the fact that you can't see what your character looks and personally to be able to control animals to fight along side you plus their design sounds very appealing along with the fact that you can also roam or scout using an animal you've tamed which then changes your camera to a close third person perspective as the video below shows an owl soaring through the forest which I think is another fun experience.
(skip to 12:45)
https://en.wikipedia.org/wiki/Counter-Strike
https://en.wikipedia.org/wiki/Far_Cry_Primal
Third Person Shooter
(TPS)
The way third person shooter games tell their story usually gives the feeling that the story or the game is being narrate through the camera so unlike first person shooter games the player camera is not directly connected to the player character as if they were the ones carrying the story through. Unlike in first person view where you only see what the player character sees in third person you get to see more of what's happening and the environment that your character is in although it's not up and personal when it comes to action or fighting like in first person perspective, third person shooter makes up for it by showing what your character looks like as you do the moves that if it was in first person perspective you would probably only see a foot or a hand moving.

I personally prefer third person perspective games because I get a satisfied feeling when I can see what the character I'm playing looks like because I like seeing the character design how they move and you get a wider view of their surroundings which then allows you to get a better view of the setting or the scenery. A good example of a popular third person shooter game is the Grand Theft Auto series but I will be specifically talking about Grand Theft Auto V which came out in the year 2013. Grand Theft Auto was set in around about 2013 in the city of Los Santos and it's other surrounding areas which tells the story of the three protagonists named Michael De Santa, Franklin Clinton and Trevor Phillips. The story follows after the events of Grand Theft Auto IV and then four years after the events of Grand Theft Auto: Chinatown Wars.
Los Santos is a fictional city that was based of Los Angeles aka the City of Angels in California. The player get's to play all three of the protagonists and follow each of their story but are still connected to each other. Because of third person perspective you get to understand more of what's happening in the character's surroundings but also see some things that your character might not because the camera is usually placed above and behind the character you're playing.
A good example of a popular third person shooter game is the Skyrim series but within the game the player has the option to whether play in third person or first person perspective but Skyrim isn't the only where the player has the option to whether play in first or third person perspective, another example is the popular game Minecraft. The video below shows the player changing from third to first person view.
Links:
http://gta.wikia.com/wiki/Grand_Theft_Auto_V
The way third person shooter games tell their story usually gives the feeling that the story or the game is being narrate through the camera so unlike first person shooter games the player camera is not directly connected to the player character as if they were the ones carrying the story through. Unlike in first person view where you only see what the player character sees in third person you get to see more of what's happening and the environment that your character is in although it's not up and personal when it comes to action or fighting like in first person perspective, third person shooter makes up for it by showing what your character looks like as you do the moves that if it was in first person perspective you would probably only see a foot or a hand moving.

I personally prefer third person perspective games because I get a satisfied feeling when I can see what the character I'm playing looks like because I like seeing the character design how they move and you get a wider view of their surroundings which then allows you to get a better view of the setting or the scenery. A good example of a popular third person shooter game is the Grand Theft Auto series but I will be specifically talking about Grand Theft Auto V which came out in the year 2013. Grand Theft Auto was set in around about 2013 in the city of Los Santos and it's other surrounding areas which tells the story of the three protagonists named Michael De Santa, Franklin Clinton and Trevor Phillips. The story follows after the events of Grand Theft Auto IV and then four years after the events of Grand Theft Auto: Chinatown Wars.
Los Santos is a fictional city that was based of Los Angeles aka the City of Angels in California. The player get's to play all three of the protagonists and follow each of their story but are still connected to each other. Because of third person perspective you get to understand more of what's happening in the character's surroundings but also see some things that your character might not because the camera is usually placed above and behind the character you're playing.
A good example of a popular third person shooter game is the Skyrim series but within the game the player has the option to whether play in third person or first person perspective but Skyrim isn't the only where the player has the option to whether play in first or third person perspective, another example is the popular game Minecraft. The video below shows the player changing from third to first person view.
http://gta.wikia.com/wiki/Grand_Theft_Auto_V
Roleplaying Game
(RPG)
Roleplaying Games usually tell their story through the cut scenes shown throughout the whole game and also through environmental triggers as if it was story being told from a book and by environmental trigger what it means is that for example if the player character were interact with an object that is a significant part of the story it would then go straight to the cut scene or just destroy something and a good example for an environmental trigger is Battlefield 4 Levolution which in the video below shows you how the player demolishes the shanghai skyscraper.
The works on these types of storytelling are very expansive and the story has a lot of side areas to it and are usually told indirectly. Another good example for this is Skyrim: elder scrolls V because whenever there is a mission the camera always zooms in on the player character and the character giving the mission an then everything becomes like a mini cut scene and most of these connect with each other. There are also instances where if the character successfully parries the enemy's attack the camera will change into a cinematic angle and it would follow the character as he fatally attacks the enemy.
Roleplaying Games usually tell their story through the cut scenes shown throughout the whole game and also through environmental triggers as if it was story being told from a book and by environmental trigger what it means is that for example if the player character were interact with an object that is a significant part of the story it would then go straight to the cut scene or just destroy something and a good example for an environmental trigger is Battlefield 4 Levolution which in the video below shows you how the player demolishes the shanghai skyscraper.
The works on these types of storytelling are very expansive and the story has a lot of side areas to it and are usually told indirectly. Another good example for this is Skyrim: elder scrolls V because whenever there is a mission the camera always zooms in on the player character and the character giving the mission an then everything becomes like a mini cut scene and most of these connect with each other. There are also instances where if the character successfully parries the enemy's attack the camera will change into a cinematic angle and it would follow the character as he fatally attacks the enemy.
Fighting
Characters in fighting games usually have their own unique background story and to make their stories more interesting they link it with other characters that are also in the game but in every fighting there will always be the main character in which the main story revolves around and a good example for this is the Tekken franchise. The plot of the game is that there is a powerful man named Heihachi Mishima who is the owner of a big company who then announces a fighting tournament in which the winner will be rewarded with $1 billion cash prize.
One of the characters partaking in the tournament is his son Kazuya Mishima who entered the competition solely for taking revenge on his father because of what he did to him in the past where he was once taken to the top of the mountain and then mercilessly thrown off a cliff by his own father to test his strength and ability and whether he climbs back up or not will determine whether he get to inherit their company one day but Kazuya manages to reach it at the top of the tournament and stays there for many years and then one day his father challenges him to a battle on top of the same cliff he was thrown in because Heihachi was furious and angry by his sons winnings but at the end Kazuya defeats Heihachi into an unconscious state which he then takes his body and throws him off the cliff.
Characters in fighting games usually have their own unique background story and to make their stories more interesting they link it with other characters that are also in the game but in every fighting there will always be the main character in which the main story revolves around and a good example for this is the Tekken franchise. The plot of the game is that there is a powerful man named Heihachi Mishima who is the owner of a big company who then announces a fighting tournament in which the winner will be rewarded with $1 billion cash prize.
One of the characters partaking in the tournament is his son Kazuya Mishima who entered the competition solely for taking revenge on his father because of what he did to him in the past where he was once taken to the top of the mountain and then mercilessly thrown off a cliff by his own father to test his strength and ability and whether he climbs back up or not will determine whether he get to inherit their company one day but Kazuya manages to reach it at the top of the tournament and stays there for many years and then one day his father challenges him to a battle on top of the same cliff he was thrown in because Heihachi was furious and angry by his sons winnings but at the end Kazuya defeats Heihachi into an unconscious state which he then takes his body and throws him off the cliff.
(Skip to 1:28)
SportIn my opinion sports doesn't really have a specific story line like the others but they have just about as much objectives as the others which in common sense is basically to win and rise to the top. Most games the are in the sport genre usually have their camera angle at a very high third person perspective so in games like Fifa you would be able to see the field in a much wider view and be able to see every player, but it's not far enough to be a bird's eye view. Games like Fifa allows the player to feel like their favorite football player because the characters are based on real life people and like I said before games in the sports is all about being able to play your favorite character and being able to rise to the top of the your opponents.
There are also other sports games where it requires you to be physically involved with it like Wii sports. In Wii sports they have various activities which all include hand movement like Ping-Pong, sword fighting and archer. Wii sports games can either be played solo or you can compete with friends.
Links:
https://en.wikipedia.org/wiki/FIFA_16
Strategy
Strategy games have many different ways in which they tell their story but one thing is for sure. it's the fact they push and stimulate your brain by making you think of ways you can do stuff within the game. In a game like Bloons TD5 you have to stop the balloons from passing through to the exit by putting down towers or in this case monkeys and machines in which each of them have different abilities and functions but the same goes for the balloons too because as the level or wave of balloons progresses they take more hits before they pop and there some heavy ones where some of the towers aren't allowed to hit so you have to upgrade them and with each upgrade they grow stronger and earn more functions abilities which allows some of the towers to hit boss balloons which other towers aren't able to.
SimulationStrategy games have many different ways in which they tell their story but one thing is for sure. it's the fact they push and stimulate your brain by making you think of ways you can do stuff within the game. In a game like Bloons TD5 you have to stop the balloons from passing through to the exit by putting down towers or in this case monkeys and machines in which each of them have different abilities and functions but the same goes for the balloons too because as the level or wave of balloons progresses they take more hits before they pop and there some heavy ones where some of the towers aren't allowed to hit so you have to upgrade them and with each upgrade they grow stronger and earn more functions abilities which allows some of the towers to hit boss balloons which other towers aren't able to.
Simulation games are the type of games that allow you to create your own story through many different ways like the popular Facebook game Farmville. Farmville is a game that allows you to run and design your own farm by adding in animals and crops for resource that you get money from, the game also allows you to decorate your farm using trees and other things that you would see in a farm. Apart from Farmville there many other simulation games in Facebook like Dragonvale for example. 
Dragonvale allows you to build your own dragon village and you can build food farms that you get food from to feed your dragons making them grow and evolve and become stronger and when they're strong enough you can get them to fight other dragons owned by other people playing the game in Facebook, it also allows you to breed dragons together to create new ones. Each dragons have their own element or attribute and they have to be put in the right habitat that is the same as their attribute.
A really popular simulation game is none other than the sims franchise, the game sims in general is a game that allows you create your own character which you can basically customize in every aspect like their personality, their personal qualities, their face, their hair, their body and many more. That's only the starting point, in the actual game you can get your character to get a job, be in a relationship but they could actually die if not taken care of properly, the sims have six life stages from infancy to old age and subsequent death, you can choose what age you want your sims to be to begin with. The game also allows you to decorate your home however you like and through out the franchise each game has expansion packs which you can buy and apply to your main game.
Links:
http://linneagronstrand.blogspot.co.uk/2010/11/goodbye-farmville-and-frontierville.html
http://dragonvale.wikia.com/wiki/User:Breeding_Empires
http://sims.wikia.com/wiki/The_Sims_(series)


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